![]() ![]() The runeword Insight grants a level 12-17 Meditation aura to its wielder, making it a popular hireling weapon choice for Mana-hungry builds. ![]() It also comes helpful if Paladin himself relies on Mana-consuming attacks from the Combat Skills list. Meditation choice is popular with other party members such as Sorceress and Necromancer. Meditation stacks with all other sources of Mana regeneration, including items, Warmth, and Mana Recharge Shrines. Even Paladins who are not dedicated to supporting party members can use this intermittently to ease mana upkeep, but this is especially powerful in the hands of a healing paladin, due to the fact that it also gives the same effect as the Paladin's Prayer aura at no mana cost. Even at level 1, it gives 75% (the same effect as a Mana Recharge shrine), and can greatly extend the amount of time a caster can spend casting spells before needing to stop and use a mana potion. Meditation greatly increases Mana regeneration. It is in these times of silent worship that the Paladin is rejuvenated in spirit. One drawback of Redemption is that it cannot heal party members.Ĭombat Desert Mercenaries from Normal and Hell come with this aura equipped.With the observance of this aura, the Paladin supplicates himself to the Light with silent utterances of prayers. Redemption, available at Level 30, provides much higher healing for monster corpses rather than Mana. Prayer can be activated to help keep Hirelings and party members alive in non-intense combat and recover between battles, as the amount of life healed before the next engagement is usually negligible. Cleansing and Meditation both achieve the same effect without the associated Mana cost, in addition to their additional benefits. It is generally only worth investing a point in Prayer to open up the skill tree. While active, this Aura drains the Paladin's Mana, but adds Life per second to both the hero and his allies of all types.Īlthough initially it may prove to be useful, the amount of Life it recovers past Act I is simply not significant. Adding in a +2 skills armor, +2 skills helm and battle command can make them have level 23 prayer, for +31 hp every 2 seconds, +62 with meditation too. With an insight equipped, this heals 42 life per 2 seconds from the two auras combined. His prayers for salvation carry him through the direst situations, allowing him to heal even the deepest wounds in time. A level 75+ merc has level 18 prayer, which heals 21 life every 2 seconds. With this aura the Paladin basks himself and all he deems faithful in a warm, healing light. ![]()
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